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Checking out the item packet...
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Thanks for the info, we will take a look at it to make it similiar. The convertible item is done via a hack.
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I'm locating some of the data differently than you are.
At byte 72 is the user/system convertible flag.
At byte 73-76 is the convert item name length.
At byte 77 is the convert item length (if the length is > 0).
I check convertible first as the item can not be evolving if it is convertible.
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I sent an email, but can I get the current source again?
When I get this more correct, I'll be sure to send you updates to what I found.
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If you let us the know what you come up with we will match whatever you find with the collector here. We havent got the skill to decode the packet properly much of it was guess work, so any insight in the packet would be useful.
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Checking out the item packet...
I'm going through the item packet to fix and update the Lucy item collector.
In my discovery, we have 6 effect structures defined (click, proc, worn, focus, scroll, bard) BUT there are 3 more additional unknown after that. You currently skip over it with 4 unknowns of 25 bytes and 5 1 byte fields. I do not know what the new effects are, but the unknown area data matches those structures exactly.Tags: None
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